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HFSS15: Choosing Snap Settings
By default, the selection point and graphical objects are set to "snap to", or adhere to, a point on the grid when the cursor hovers over it. The coordinates of this point are used, rather than the exact location of the mouse. The cursor changes to the shape of the snap mode when it is being snapped.
To change the snap settings for the active design, you can use either the Modeler menu or the toolbar icons :
1. Click Modeler>Snap Mode or click the toolbar icons.
If you select the menu command, the Snap Mode window appears.
2. Specify the snap mode settings you want.
If you want the cursor to snap to a point on the grid, select Grid or the icon .
To snap to a vertex, select Vertex or the icon .
To snap to the center point of an edge, select Edge Center or the icon . The center point may be on a 1D, 2D, or 3D object edge.
To snap to the center of an object face, select Face Center or the icon .
To snap to the nearest quarter point on an edge, select Quadrant or the icon .
To snap to the center of an arc, select Arc Center or the icon .
When the cursor snaps to a point, it will change to one of the following snap mode shapes:
Note | By default, the mouse is set to snap to the grid, a vertex, an edge center, a face center, and the nearest quadrant. To modify the default snap settings for the active design and all new designs, modify the selections under the Drawing tab in the Modeler Options dialog box. |
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