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HFSS15: Sweeping Along a Vector
Sweep a 1D or 2D object along a vector using the Draw>Sweep>Along Vector command.
1. Select the object you want to sweep.
Click Draw>Sweep>Along Vector.Draw the vector you want to sweep the object along:
a. Select the start point by clicking the point or typing its coordinates in the X, Y, and Z boxes.
b. Select the endpoint in one of the following ways:
Click the point.
Type the coordinates of a point relative to the start point in the dX, dY, and dZ boxes, where d is the distance from the previously selected point.
The Sweep Along Vector dialog box appears.
2. Type the draft angle.
This is the angle to which the profile is expanded or contracted as it is swept.
3. Select one of the following draft types from the pull-down list box:
Extended | The new object will have sharp edges like the original object. The facetting of the faces will be displayed. |
Round | The new object will have rounded edges. |
Natural | The new object will have sharp edges like the original object |
The object is swept along the vector. The new object has the name and color of the original profile. The Properties dialog box appears, enabling you to modify the object’s properties.
4. Click OK.
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